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Posts Tagged ‘YUI’

New Flapping Crane Site

Thursday, February 11th, 2010

The new version of Flapping Crane is up, along with a strange video to commemorate it.

You’ll notice that Pete mentions a new web site and says “2008”. Yup, been working on it for that long. Longer, even.

The site had stayed unchanged design-wise since at least December 2005. I was kicking ideas around for a new version at least since 2006.

In early 2008, I had a conversation with Shawn, who came up with this mock:

FC-2008-website-c2.jpg

It’s had a lot of changes since then (Alex had some ideas for simplifying the interface), but that’s basically the same as what is live now.

Part of what took so long was that early on I tried to do way too much. I later decided to drop “buy” and “pics”. They may come back later; I haven’t decided. We also drop a lot of the video categories. There were just way too many.

I’ve changed the way that “Most Popular” is determined — the top six skits were listed as the most popular for about 3 years. So now it displays the most popular from the last 2 weeks. It’s kind of interesting that way. It changes up a lot.

Anyway, for anyone interested in the nitty-gritty, the site uses YUI 2.6.0. I considered updating it for 2.8.0 or even 3.0, but I’d already Duke Nukem’ Forever’d this thing long enough. It also makes minor use of Modernizr, mostly to detect whether the browser supports h264. Eventually the site will support ogg theora too. That’s a lot of skits to convert. At the moment, Safari and Chrome will display the videos natively, while all other browsers will use flash (JW Player).

I’ve only done minimal fixes for Internet Explorer. It works in IE 6-8, though it doesn’t look as pretty. I’ll mop that up later. Maybe. See the FAQ on the new site for my attitude towards IE in general (IE 6 in particular).

Also note that the videos are much larger, screen-wise. They are 640×360 for wide and 640×480 for standard. I re-encoded almost every single Flapping Crane video, not counting outtakes, which aren’t on the new site anyway (at least not yet).

Finally, if you were bored enough to make it this long: Yes, there will be new skits. I bought a house, got married, got a dog, etc. Haven’t had a lot of time to edit videos and get this new site up, so it may be a while before any truly new skits show up. There are, however, some skits that haven’t been put up yet that I may sneak in *COUGH*toofies*COUGH*.

And yes, there will be actual new, recently shot skits up soon. Well, eventually.

What’s Wrong With Ads

Friday, January 8th, 2010

Ads drive me nuts.

Not for the reasons it drive some people nuts — as long as they’re not intrusive, I don’t mind. I don’t regularly use AdBlock, though I do use ClickToFlash in Safari for various reasons. I don’t even think that Flash ads, per se, are a problem.

I see two basic problems:

  1. document.write()
  2. Invalid markup

document.write()

I hate document.write(). I’m pretty sure that I am That Guy At Work Who Hates document.write() With Unreasonable And Embarrassing Passionâ„¢, but it really does limit your options and it contributes to poor page load and rendering times.

Amazingly, a quick search of my past entries here turned up very little about my disdain for document.write(), so I’ll briefly summarize the problem.

Web browsers don’t handle external scripts very well. Because of things like document.write(), the browser actually has to pause the rendering of the page. Unfortunately, if the script is long-running or the server it’s on is slow or non-responsive, this can significantly increase the apparent page load time. Several mildly misbehaving external scripts on a page can have a dramatic cumulative effect. I set up an example of this while back to demonstrate this.

This is how most ads are delivered to a page. So a single ad placed anywhere before any important content on a page can block the display of that page until the ad is displayed.

There are ways around this. One way would be to have a external javascript file called early in the page. Then ad positions on the page wouldn’t be additional external script tags — they would be calls to a function or functions in that main javascript file (I believe Google Adsense allows for something like this method, at least in some circumstances). You could even get away with document.write() in this case, though that wouldn’t be eliminating problem #2. More on that in a moment. But there is still a basic problem here — we’re down to one external script, but if its host server is unresponsive, the display of all or most of the page will be held up until it resolves or times out.

Another way would be to dynamically create script tags and append them to the document’s head. These tags would point to the external scripts. But because they’re inserted this way, the browser doesn’t have to hold up the page rendering. YUI’s Get.script() does exactly this with some handy features thrown in as well. The big problem here is that document.write() is not compatible with this method. Unfortunately, 100% of ads out there are written out with document.write() by ad servers, regardless of whether they were written that way.

I’ve tried overriding document.write(). Last I checked, it actually works in Firefox:


(function(){
var els = document.getElementsByTagName('*'),
el = els[els.length - 1];
adURL = 'http://ad-server.com/blah';
document.write = function(str) {
if (typeof str != 'undefined') {
var newEl = document.createElement('span');
newEl.innerHTML = str;
var nodes = newEl.childNodes;
while (nodes.length) {
el.parentNode.appendChild(nodes[0]);
}
}
}
YAHOO.util.Get.script(adURL, {
onSuccess: function(){document.write = dwrite;}
});
})();

Guess how that pans out in IE?

(Yes, there are some flaws in the above code, but it was proof-of concept.)

And no, the defer attribute does not work when using document.write() and should be avoided anyway.

Invalid Markup

This problem is actually a consequence of problem #1. document.write() allows you to just toss arbitrary text and markup onto the page. There’s nothing to stop you from slapping this onto an otherwise nice page:


document.write('<div>Tacos</div>');

This can utterly destroy a page’s layout. All it takes is one bad ad to toss in one unmatched tag and a page’s layout will look like it got punched in the face and set on fire. The same thing could happen using innerHTML. However, using DOM methods avoids this problem:


var div = document.createElement('div');
adSpan.appendChild(div);
div.appendChild(document.createTextNode('Tacos'));

Yes, that appears to be more work. If your gripe with this solution is that you have to type more, please allow me to do to your face what a stray closing div can do to a page.

Mistakes can be made when doing it this way, but it eliminates an entire category of error that can sometimes be fairly difficult to track down. Even if you made 100% sure that your ad doesn’t output invalid html, all it takes is one person in the chain to do a bad copy & paste job to hose it up. It happens. It costs money and wastes time. It also makes me want to make the streets run red with the blood of my enemies.

Iframes, sadly, are not a solution to this problem. While it would contain the bad markup, they make certain type of ads hard or impossible to do. There is also a very long-standing Firefox bug in which iframes magically swap contents with each other.

What Can Be Done?

So where can we go from here? I wish I knew. I don’t think it’s realistic to expect that everyone writing ads out there change the way they write them. Maybe someone with Google’s clout could do this, but I can’t imagine that that would end well even for Google.

To make matters worse, whether the ad author avoids document.write() or not is actually irrelevant at this point because ad servers like DoubleClick actually take your ad code and document.write() it — leading to the silly (but common):


document.write('<noscript>Blah blah blah</noscript>');

Overriding document.write() would be a good intermediate step if it worked in IE, but it doesn’t.

This really is a serious problem. I can’t imagine how much potential revenue is lost to slow rendering pages as a result of ads which were supposed to generate revenue in the first place, not to mention the actual money spent on tracking down bad ads that are hosing up a page’s layout.

YUI Get.script Manager

Friday, August 21st, 2009

I threw this together for some extra-curricular activities at work. Figured someone may find it useful.

I put it under a BSD license, so feel free to do what you want with it.

yGetMan is a simple queue manager for YUI’s Get.script. If you request a script that’s already been loaded, it doesn’t attempt to re-load that script. Whether this is useful to you depends on your environment and circumstances.

See it in action here.

Here it is: yGetMan. Also, minified. Comments in there explain usage.

Also, if someone creates a mascot — a Get Man, if you will — I will make a big deal out of this and celebrate with a big plate of spaghetti.

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